How about getting token filters into the game, and then _reducing_
even the currently existing sugar (: notation, function name() etc.)
into a joint default token filter (let's say -llua51), and out of
the
C lexer.
Is there any estimates for the resulting performance? (Not to mention
how to implement the : notation correctly [that is, without extra
side
effects] with token filters...)
-- Roberto
And please let's not forget the implementations that depend on the
small existing core that may not be able to tolerate the additional
RAM and code space requirements of a token filter system.
Unless, of course, the token filter mechanism reduces the overall
code image :-)
Ralph