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- Subject: Re: Res: How do you implement Lua event handlers in your game?
- From: Luiz Henrique de Figueiredo <lhf@...>
- Date: Wed, 11 Apr 2007 12:50:00 -0300
> luaL_unref builds a linked list out of recycled indices right inside
> the registry array, so the array cannot shrink, as far as I can tell.
You're right. Sorry for the noise.