[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: Bookworm Adventures Postmortem
- From: Joshua Jensen <jjensen@...>
- Date: Thu, 15 Mar 2007 10:23:41 -0600
Philippe Lhoste wrote:
Joshua Jensen wrote:
Having shipped Lua (through LuaPlus) in Amped 1, 2, and 3, Links
2004, Top Spin 1 and 2, NFL Fever 2004, NHL Rivals 2004, and more,
An interesting list, it goes much beyond the usual games mentioned
with Lua...
I come from the games industry, and I am aware of so many more of these
titles, too. For instance, any game that uses Anark GameFace would have
made use of Lua. Any game that uses PlayFirst's Playground SDK (hit
sellers like Diner Dash 2) use Lua. I know of games and non-games
companies using Lua through LuaPlus, too (although I'd have to dig
through emails to find which ones). Lua is a very popular language, and
it wouldn't surprise me if the existing list grew much larger with
shipping applications, if only it were known which ones used it.
I can say Lua was a tremendous help. Lua was also tremendously
helpful in my latest game, Pathstorm (http://cavebug.com/), where I
got to use coroutines for the first time in a game.
Looks nice.
You should make a good looking "Buy now" page, even if just to say it
isn't ready yet: "The requested URL /pathstorm/order.php was not found
on this server." isn't precisely user friendly. :-)
What a complete and utter embarrassment. <sigh> Pathstorm is shipping
and can be downloaded and ordered NOW. It seems the HTML authoring
package I use remapped these and removed the ../ I had. They work off
the Home page but not one level deep. It is fixed now. Argh.
Josh