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Does anyone knows why lua returns the name of some
locals as "(*temporary)"? I've looked at the
source code, and in the ldebug.c file, in the static const char *findlocal
(lua_State *L, CallInfo *ci, int n) function, it return such a name in certain
conditions. Does anyone has an idea why? Is there a way to recuperate the actual
"scripted" name associated with such a local?
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