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- Subject: Re: How to read thru a script file from C a line at a time.
- From: "Jason Zhang" <jzhang@...>
- Date: Tue, 17 Oct 2006 22:49:58 -0400
The interactive mode of the Lua interpreter solve the same problem.
----- Original Message -----
From: "Edward Mitchell" <emitchell@ieee.org>
To: <lua@bazar2.conectiva.com.br>
Sent: Tuesday, October 17, 2006 9:38 PM
Subject: Re: How to read thru a script file from C a line at a time.
>
> "Jason Zhang" <jzhang@sunrisetelecom.com.cn> wrote in message
> news:014901c6f22d$efcb0e30$a300000a@LAPTOPSRC...
>> You can have a look at the lua.c.
>>
> I'm not sure where to look. I would expect a loop like:
>
> while(templateFile) {
> templateFile.getline(buff, BUFSIZ);
> // ?? debug echo to the console
> fprintf(stdout, "%s\n", buff);
> // loop until there is a complete syntax element
> while(!luaL_loadbuffer(L, buff, strlen(buff), "Line") {
> templateFile.getline(buff, BUFSIZ);
> }
> // execute the complete chunk on the stack
> int iError = lua_pcall(L, 0, 0, 0);
> if(iError) {
> ...
> break;
> }
> }
>
> where I would keep on calling luaL_loadbuffer(...) until the syntax analyser
> said that the last syntax element was complete. luaL_loadbuffer(...) seems
> to only return
>
> As far as I can see, there's nothing like this in lua.c. It seems that
> lua_load(...) (or luaL_loadbuffer) should return an status code that implies
> "Needs more input."
>
>
>
>