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- Subject: tolua++
- From: "Wesley Smith" <wesley.hoke@...>
- Date: Wed, 11 Oct 2006 22:49:08 -0700
I don't know if this is the best place to ask or not, but I'm trying
to open a C++ based module wrapped with tolua++. My problem is that
the linker can't find the openlib function that creates the module
table despite the object file from the compiled source being included
in the linking command. I checked what symbols are in the .o file
with "nm Lua_image.o". And since the linker doesn't lie, indeed there
isn't a _tolua_image_open symbol which would point to this function:
TOLUA_API int tolua_image_open (lua_State* tolua_S);
There are however some C++ mangled symbols like:
00004e5c T __Z13luaopen_imageP9lua_State
00000000 A __Z13luaopen_imageP9lua_State.eh
Does anyone have any experience with this problem? If I don't compile
the file as C++, I get massive errors. Any ideas?
thanks,
wes