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- Subject: Re: Lua error handling and C++
- From: Javier Guerra <javier@...>
- Date: Wed, 11 Oct 2006 21:24:53 -0500
On Wednesday 11 October 2006 6:57 pm, Glenn Maynard wrote:
> How are people dealing with error handling in C++? setjmp doesn't
> get along with C++ destructors. luaconf.h has an alternate to use
any C++ -aware longjmp should call destructors; or am i too optimistic? at
the very least, i know the old 'almost C++' Metrowerks C compiler did that
many many years ago
--
Javier
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