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OK I found this:

Makes a bit more sense; I should implement lua_lock and lua_unlock to ensure thread safety.

Is this all still true for 5.1?


On Sep 15, 2006, at 5:15 PM, Luiz Henrique de Figueiredo wrote:

How much can I copy Lua data around between distinct
states (assuming thread safety is managed correctly)?

If you have got your locking right, you can use lua_xmove if the Lua
states are related (ie, children of the same Lua top state).