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- Subject: Re: Porting LuaCOM to Windows CE
- From: Noel Frankinet <nfr@...>
- Date: Wed, 06 Sep 2006 08:40:32 +0200
Don Hopkins a écrit :
I just discovered LuaCOM, and it's wonderful! Thanks to the brave
programmers for doing all that hard work: Renato Cerqueira, Vinicius
Almendra and Fabio Mascarenhas. It's very nicely written code, that
solves some difficult problem (including handling events and
implementing ActiveX objects in Lua!), and it's quite useful.
Has anyone ported LuaCOM to Windows CE? If not, would anyone please
volunteer to help, or give me suggestions on how to approach that task?
One of the major differences I've run across is that the Windows CE
API is strictly Unicode, so you have to insert a lot of string
conversions into Win32 code you're porting to WinCE.
I suspect there are a lot of places in LuaCOM that need to be changed,
so I'd like to come up with a systematic way to do it, that doesn't
uglify the code or break it on Win32. ATL has some classes for helping
with that task, that I think might help (at least it's faster and more
efficient than the old USES_CONVERSION macro crap).
I'm in the middle of the creation of a full GUI-LUA framework (no name
yet, something like GLUA?) for win32 and WCE.
Its WTL based to be as small as possible.
I suppose that I will try to host activeX in the near future, so LUACOM
will come handy.
I'm ready to help for the windowsCE porting
Gistek Software SA