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I'm attempting to write a wrapper class for a vector for lua binding, and the tolua++ reference manual implies that you can do just that and simply, too. The example is just a class in terms of T (which I presume is a simple typedef), wherein the T is replaced in tolua's internals via the TOLUA_TEMPLATE_BIND macro. Unfortunately, when I compile the generated .cpp file, it gives me compiler errors because the class that I wrote was not a template class (as the example is not either), and yet tolua++ has interpreted the code in such a way as to translate the class into a template class. Furthermore, when I tried to make the class a template class, it wouldn't even compile into the .cpp file, presumably because tolua doesn't recognize the template directive. Help?