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- Subject: RE: Lua as a basis for logo style turtle graphics
- From: "Bilyk, Alex" <ABilyk@...>
- Date: Tue, 30 May 2006 13:36:57 -0700
Google for "netlogo" perhaps?
[mailto:firstname.lastname@example.org] On Behalf Of
Sent: Sunday, May 28, 2006 9:53 AM
Subject: Re: Lua as a basis for logo style turtle graphics
Cool, LOGO and Lua are actually favorite languages! Unfortunately I'm
not aware of any turtle graphics module for Lua, but I have always
wondered how to combine them somehow.
My latest idea was to use Lua VM and libraries and implement a LOGO
parser on the top of it, as LOGO syntax still looks simpler for me and
more appropriate to teach programming. Any ideas/insights on how to do
> Date: Sat, 27 May 2006 16:38:44 +0100
> From: "Robert Osfield" <email@example.com>
> Subject: Lua as a basis for logo style turtle graphics
> To: "Lua list" <firstname.lastname@example.org>
> Hi All,
> I would like to introduce my eldest daughter to programming, she now
> 6, loves art, and is kinda curious about computers, so thought
> something like logo like I was taught back at school many many years
> ago might fit the bill. Lua is very nearly as simple but much more
> powerful language so seems like an excellent fit for educational
> purposes and useful life long companion.
> Since turtle graphics is very graphical output to what you program,
> and Lua is powerful yet simple languae is seems like Logo style Turtle
> graphics module for Lua would be a really nice way to teach someone
> programming for the first time. Is there any such modules for Lua?
> If not I might just have to write one ;-)