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- Subject: Re: LibEvent binding to Lua? Mix w/ HelperThreads?
- From: Javier Guerra <javier@...>
- Date: Fri, 31 Mar 2006 08:16:21 -0500
On Friday 31 March 2006 7:43 am, Mildred wrote:
> I just have a question about HelperThreads ... Can we use it to make a
> multithread lua application ? Can we use it to have multiple lua
> threads (that can share lua variables) at the same time or not ?
no, for that you can use LuaThreads.
HelperThreads has much lower performance impact precisely because of the
constraint that a background task MUST NOT touch or access the Lua state in
i have some (currently vague) plans to do a Rings-like library with HTT,
resulting in something very similar to LuaTasks, but that doesn't let you
share lua variables between states.
i'd love to see a solution for this... but until there's a per-object locking
in the Lua core, LuaThreads will be the only way.
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