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Framework Studios: Hugo wrote:
> Note the DirectX documentation claims DirectX to be slower when preserving 
> the FPU flag; about "D3DCREATE_FPU_PRESERVE" it sais:

AFAIK this only applies to really old CPUs. Does your game even
run on a >5 year old PC without a 3D-capable GPU?

I suggest you try to turn on the flag and check whether it makes
any difference.