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- Subject: Re: [OT] Are you using tolua or tolua++?
- From: Rafael Meneses Osorio <rafaparafernalia@...>
- Date: Mon, 17 Oct 2005 22:51:38 -0300
Nick Trout wrote:
AFAIK tolua is discontinued, you have to use tolua++. You can find an example of use here: http://doris.sf.net/ . You might also want to look at LuaBind. This will be slightly more complicated to set up (templates a la Boost.Python style). Or, if you are only binding a few functions/objects I'd suggest doing it by hand as it's a lot less hassle.
In summary: For a large, established API auto generate binding with tolua++. For smaller API: bind by hand with LuaBind or Lua C API.
I use the http://www.swig.org auto generate binding, it is good.
Specifically the latest version:
From: email@example.com [mailto:lua-
firstname.lastname@example.org] On Behalf Of Jose Marin
Sent: Monday, October 17, 2005 4:46 AM
Subject: [OT] Are you using tolua or tolua++?
This week I'll start working on a commercial product,
and need a binding tool for Lua.
I would like to know what binding system are you
I'm between tolua and tolua++.
Which one is more stable/fast/reliable?
I know this question was asked several times, but a
new version of tolua++ arrived, and I would like to
know if someone has some good experience with that.
I will need simple functions and class bindings,
nothing very complex.
Has someone some suggestion?
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