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Please do post your findings! - co-routines will likely figure in your
answer, however I suspect they are just an ingredient, not the recipe. I
look forward to hearing how best to write this type of time aware code
clarified, as it is a common yet difficult-to-solve problem in game scripts.


-----Original Message-----
From: Jose Marin [mailto:jose_marin2@yahoo.com.br]
Sent: 03 August 2005 14:04
To: Lua list
Subject: Re: Scripts with pause


Yes, I was thinking on use coroutines to do this, but
perhaps there is some way of implement a script that
has sequencial tasks, and some taks take a little to
complete.

Maybe use tables?

I will search the files, and if found a good way of do
this, I post the suggestion here.




	
	
		
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