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- Subject: RE: Debugging Lua
- From: "Attila Siladji" <attilas@...>
- Date: Fri, 20 May 2005 18:57:55 +0200
Hi,
The next release of QDE will have debugging support. It's in the beta stage.
If you can wait a little...
Best regards,
Attila Siladji
-----Original Message-----
From: lua-bounces@bazar2.conectiva.com.br
[mailto:lua-bounces@bazar2.conectiva.com.br] On Behalf Of Brian Cameron
Sent: Thursday, May 19, 2005 8:06 PM
To: lua@bazar2.conectiva.com.br
Subject: Debugging Lua
Hi folks,
As a newbie to Lua I'm interested to find a good environment to debug my Lua
programs so that I can poke around and learn more about how the language
works in practice...
I've checked out the Wiki page (relating to addons), downloaded most of the
packages and tried them briefly. I did not find anything that works out of
the box on windows that provides the basic breakpoint/step/watch
functionality I would like...
Did I miss a gem in there somewhere? Can anybody advise me on what to try?
How are people debugging their large Lua programs?
Is there a version independent debugger which can work with different
versions of Lua? (Even if it does mean recompiling.)
Alternatively, is it convenient to debug Lua by using something like Visual
Studio to step over C calls to the Lua engine and then to examine the Lua
state between the lines/chunks (I'm not sure what the unit of execution
is)...
Cheers,
b.
BTW: Thanks for making Lua, it's brilliant!