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- Subject: Floating point performance (was Re: compiling LUA for uClinux)
- From: Thamer Al-Harbash <tmh@...>
- Date: Tue, 5 Apr 2005 09:18:57 -0700 (PDT)
On Tue, 5 Apr 2005, DC wrote:
> >> I also changed LUA_NUMBER from double to int.
> > Why did you change LUA_NUMBER from double to int?
> I was concerned with performance for chips that do not have floating
> point hardware.
I don't want to turn this into a heated argument but I'd like to
ask. Has anyone done profiling for Lua code that does a lot of
calculations and seen if there is any significant difference
between using doubles or ints on a Intel Pentium class processor?
Also is there any danger in compiling the lua interpreter to use
ints instead of double? I understand it's a compile time option.
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