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- Subject: Re: [ANN] LuaBinaries
- From: David Burgess <dburgess@...>
- Date: Thu, 31 Mar 2005 18:58:57 +1000
As usual with Mike Pall responses, their is not much that can
be argued about.
Thanks Mike and yes standardized binary distribs is good.
DB
On Thu, 31 Mar 2005 03:15:13 +0200, Mike Pall <mikelu-0503@mike.de> wrote:
> Hi,
>
> Danilo Tuler wrote:
> > But maybe this is just for historical reasons.
>
> It's nice to have a separation in the Makefile between the core and
> the library files for embedding Lua in restricted environments.
>
> However the moment we are talking about shared libraries, this point
> becomes moot. Primarily because shared libraries imply a virtual
> memory system, a CPU with an MMU, page size granularity, relocation
> tables and so on ... The size of the Lua core and Lua core library
> is really insignificant then (have a look at the size of libc).
>
> A single shared library makes much more sense (in the good Lua tradition
> to keep things simple). VM systems only map in those code pages that
> are actively in use, anyway. This is not going to get better by splitting
> things up into two libraries (in fact it's likely to be worse).
>
> But read below why I think that one should not put the Lua core into
> a shared library at all (if possible).
>
> > Poll: does anyone do not link with liblua? Do you always use both libraries?
>
> I doubt that anyone does this except in a pure embedded environment
> (but shared libraries are unusual there). And lauxlib is in liblua
> which is another reason to link with both.
>
> On POSIX systems with ELF (or similar) binary formats I compile
> everything into a single 'lua' executable that is made with -Wl,-E
> (or equivalents). Loadable modules depend on symbols from the
> executable.
>
> On Windows I compile everything into a single lua51.dll except for lua.c
> which goes into lua.exe (linked to lua51.dll). Loadable modules depend
> on symbols from lua51.dll.
>
> I strongly recommend *NOT* to provide shared libraries on systems
> where this can be avoided (that is everywhere except for Windows).
> I've previously explained the reasons and I guess (I hope) this is
> why the shared library target is gone from the Lua 5.1 Makefiles
> (please don't resurrect it as part of a binary distribution).
>
> There are generally two ways one can use the Lua core: 'embedding'
> the core into your own executable or 'extending' the Lua standalone
> executable (or some variant of it) with your own modules:
>
> - Embedders couldn't care less about premade libraries. Neither do
> game developers. They will compile their own (probably heavily patched)
> sources. Don't worry about them.
>
> - Anyone extending Lua is using the 'lua' executable only (with the
> core statically linked). On any reasonable virtual memory systems
> this executable _is already shared_ in memory. There is no point
> in putting the code into a shared library just for that purpose.
>
> - The Lua core is so small that using shared libraries would not
> noticeably improve memory sharing or disk space sharing, anyway
> (at least when we are talking about the category of systems that
> have virtual memory).
> Thus anyone that has the desire to replace the 'lua' standalone with
> its own variant should do so by statically linking in the whole core.
> However with the new module system in place, I can hardly see a point
> in doing so (it's easier to use the provided executable and just load
> some modules).
>
> - Putting the code into a shared library comes with a hefty performance
> penalty on x86 when compiled with -fPIC. This steals one whole register
> (EBX) of 6 available general purpose registers. Although some x86
> ABIs permit compilation of shared libraries without -fPIC, this is
> against the release policies of several distributions. The penalty
> (one relocated copy for every process) is minor in the case of Lua
> since it's so small and a multi-process scenario is unlikely
> (a threaded or non-preemptive scenario does not suffer from this).
> However those distributions won't change their policies because of us.
> Since x86 is the predominant CPU architecture, we really want to
> avoid the shared library performance penalty.
>
> - The advantage of smoother upgrades with shared libraries is not
> relevant for Lua since it is explicitly stated that there is no
> binary compatibility, even amongst minor versions. E.g. you need
> to recompile everything when moving from Lua 5.0 to Lua 5.1.
>
> Case in point #1: ever wondered why the 'perl' executable is almost the
> same size as libperl.so? Simple: the executable is not linked against
> the shared library! It contains the same code, just statically linked.
>
> This is precisely because of the above reasons. In fact everything
> is compiled twice (once with -fPIC and once without) to get the most
> speed out of the standalone executable.
>
> Case in point #2: at least one major distribution builds Lua as a shared
> library. And guess what -- this distribution is used by the 'Great
> Computer Language Shootout' and that's one reason why Lua scores lower
> on it than one might hope for.
>
> Oh and BTW ... about the list of systems the binaries are built for:
> I doubt the Linux kernel version is relevant. What really matters is
> the libc version. And, err ... Motif? This is not present on most modern
> distributions (unless you explicitly install it) and the Lua core doesn't
> link with it. I guess this is for IUP?
>
> Anyway, I welcome the effort to standardize on some binary distribution
> conventions for Lua. This is much needed. Thank you for your work!
>
> Bye,
> Mike
>