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> (why serialise via xml if you can do it in lua)

...because Xml is a standard.

Why make up yet another 'do it in lua' format when you have Xml?

In our case, we use Xml for example for serialising animation sequences,
editor settings, highscores, user settings and, of course, lua tables (and
HTML for the log-file ;) ... all can be read using the IE, to give just one
reason, saving space in the end by using just one Xml parser in stead of a
dozen custom format parsers is another.