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Makes me wonder.. does it really matter how many MEMPS (Millions Error Messages Per Second) Lua can produce.. ;) For me, the one is usually enough.

4.2.2005 kello 00:43, Javier Guerra kirjoitti:

 On Thursday 03 February 2005 5:22 pm, David Burgess wrote:
Error messages being stored outside of the code could impact the speed
of Lua, and is also not as portable as one would think.

i haven't seen the lua core, but factoring out the messages is good practice; and a single error showing function would make it easy to switch to numerical
error codes with a compile time config.