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- Subject: Re: Reducing the size of Lua.
- From: Asko Kauppi <asko.kauppi@...>
- Date: Tue, 1 Feb 2005 12:42:09 +0200
Get in touch with the LuaChip project. They're exactly on the same
lane as you are, I think.
As to coroutines, I don't use them either, but they might actually be
_very_ benefitial in a low-resources target, where real multithreading
may not exist.
1.2.2005 kello 02:45, Greg McCreath kirjoitti:
We certainly want the parser in the device. I guess we could go back
v4, but then we've got ourselves down a dead end street. No more bug
The language looks perfect and very powerful. We just need to make it
smaller and then make sure it can run at an acceptable speed!
All help appreciated.
[mailto:email@example.com] On Behalf Of Ashwin
Sent: Tuesday, 1 February 2005 11:33 AM
To: Lua list
Subject: Re: Reducing the size of Lua.
What options do we have to reduce the size of the Lua. We do not need
many of the newish language features. I notice a steady progression
complexity since the earlier releases (Coroutines and such). Can we
Things definitely seem to be getting more complex alright...
How about having a look at Lua 4? I'm not sure if it's actually
but... it doesn't contain all the newer stuff [;-)].
Also, I remember the parser could be decoupled in earlier versions. Not
sure if that's still the case, though. I've never done this myself.
You'd have to rely on precompiled scripts, for this option to be
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