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Hi,

David Olofson wrote:
> Right, but I was thinking "wall clock" cycles, rather than the rather 
> irrelevant theoretical instruction cycle counts. Either way, one can 
> only conclude that for one reason or another, any form of VM 
> instruction decoding is rather expensive, compared to normal number 
> crunching code - and that it cannot be avoided.

Have a look at:

  http://www.complang.tuwien.ac.at/papers/

The EG03b paper is a nice introduction to the subject of VM tuning.
The other papers provide more in-depth reviews of the various approaches.

Bye,
     Mike