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This is a problem regarding communication between 2 computers; On one machine the server is built on Winsock  and on the other the client is a game which uses luasocket file to send data to the server.
Though the 2 computers communicate(that is the connexion between the 2 PCs exist) , when I run the game it looks like the client does not even connect to the server.
I have given for instance in the lua file :
host = ""
port = 8080
what could be the problem? Pls advice.

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