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I am building an application in which the server will be in VC++ using Winsock and the client(talker) will be in lua. Is it possible to do such an interface.
When I run this application on the same machine: I run the VC++ server and then the lua client; it gets connected and I am able to send messages from lua client but I am not able to see the message on VC++ server
I have made
host = host or "localhost"
port = 700
on lua client program
What could be the problem. Is it that the message is sent and received in VC++ in archive(CArchive object) poses a problem.
Please reply.
Thanks & Regards,

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