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- Subject: Re: Compiling wxLua with wxWidgets 2.5.3
- From: "Frank Bechmann" <fbechmann@...>
- Date: Sat, 01 Jan 2005 19:27:55 +0100
Hi,
I've other problems trying to do the same, just w/ the Visual Studio 2003 Toolkit. When compiling many errors come, mainly
- unallowed conversions, e.g. WXHANDLE, void* now, seems to be long before
- missing functions, e.g. wxWindow.Clear(), or changed function declarations
- missing constants, e.g. various wxSTC_SCRIPTOL_*, which really do not exist in the wx sources
Nevertheless the wxLua homepage states that it should be compilable w/ 2.5.3 and there is also a 2.5.3 binary available, so it should work somehow.
Any idea?
Regards, Frank
Lua list <lua@bazar2.conectiva.com.br> schrieb am 01.01.05 15:50:45:
>
> Hi!
>
> I'm trying to compile this binding under Mingw32 (GCC 3.3.1) (using own
> makefile) and got an error:
>
> wxLuaSplitTree.cpp
> ../../lib/wx/wxWidgets-2.5.3/include/wx/msw/dc.h: In member function
> `virtual
> void wxRemotelyScrolledTreeCtrl::PrepareDC(wxDC&)':
> ../../lib/wx/wxWidgets-2.5.3/include/wx/msw/dc.h:256: error: `wxDC&
> wxDC::operator=(const wxDC&)' is private
> wxLua26.253/wxLua/wxLua/Library/wxLuaSplitTree.cpp:224: error: within this
> context
> make[1]: *** [obj/wxLuaSplitTree.o] Error 1
>
> In the other hand when I use original makefile provided by authors of
> wxLua I got error in wxLuaDebug.cpp:62:
>
> definition of static data member 'wxClassInfo
> wxLuaDebugEvent::ms_classInfo' of dllimport'd class.
>
> How to compile this binding? I want wxLua.dll linked dynamically with
> lua.dll and wxWidgets 2.5.3 libraries which I can load with loadlib()
> through require(). It is workable?
>
> --
> Regards,
> Adam Dziendziel, Poland
>
>
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