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- Subject: Re: Please translate this easy snip of C++ to Lua
- From: William Roper <lacutis@...>
- Date: Wed, 8 Dec 2004 15:56:13 -0800
Just a guess off the top of my head but:
TRACE = function (x)
if(_G[x]) then
print (x .. " : " .. _G[x])
else
print (x .. " : nil")
end
end
then you would call it like so:
foo = "bar"
TRACE("foo")
I'm not sure how to get the name of the parameter, which is why the
"'s are needed there.
Ryan
On Wed, 8 Dec 2004 14:47:50 -0800, Philip Plumlee
<phlip@sammystudios.com> wrote:
> Luists:
>
> Ogle this awesome snip of C++:
>
> #define TRACE_(x) cout << #x ": " << x << endl
>
> When you use that like this...
>
> TRACE_(y + z);
> TRACE_(strAnimals);
> TRACE_(__LINE__);
>
> ...the program emits this:
>
> y + z: 12
> strAnimals: Lemmings
> __LINE__: 69
>
> Mighty healthy and easy to write debug statements with, huh? Saves a lot
> of keystrokes, huh?
>
> How do I do that, just as easy to call (meaning without extra "" quotes
> or anything), in Lua?
>
> --
> Phlip
> http://ssw0251/wiki.rb?RecentChanges
> home: mailto:phlip2005@gmail.com
> cell: 760 214 2958
>