You'll stone me for saying this, but..
If you're using LuaX, you skip this problem. There the linkage system
is different, and there's no lua.dll at all; modules link directly to
the main core. So, if it doesn't matter, you might consider that as
an
option.
http://luaforge.net/project/showfiles.php?group_id=21&release_id=111
-ak
6.12.2004 kello 23:24, David Burgess kirjoitti:
What can happen if I compile my application with lua statically
linked, and
load a lua module that is dynamically linked to lua.dll?
Should (or must) both be linked the same way?
"Must" is the answer.