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- Subject: Re: dynamic x static (win32)
- From: Asko Kauppi <asko.kauppi@...>
- Date: Tue, 7 Dec 2004 00:19:30 +0200
You'll stone me for saying this, but..
If you're using LuaX, you skip this problem. There the linkage system
is different, and there's no lua.dll at all; modules link directly to
the main core. So, if it doesn't matter, you might consider that as an
option.
http://luaforge.net/project/showfiles.php?group_id=21&release_id=111
-ak
6.12.2004 kello 23:24, David Burgess kirjoitti:
What can happen if I compile my application with lua statically
linked, and
load a lua module that is dynamically linked to lua.dll?
Should (or must) both be linked the same way?
"Must" is the answer.