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You'll stone me for saying this, but..

If you're using LuaX, you skip this problem. There the linkage system is different, and there's no lua.dll at all; modules link directly to the main core. So, if it doesn't matter, you might consider that as an option.

http://luaforge.net/project/showfiles.php?group_id=21&release_id=111

-ak


6.12.2004 kello 23:24, David Burgess kirjoitti:

What can happen if I compile my application with lua statically linked, and
load a lua module that is dynamically linked to lua.dll?

Should (or must) both be linked the same way?

"Must" is the answer.