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Richard Ranft wrote:

Yeah, but NWScript stinks compared to LUA.  You can't relate data and
functions the way you can in LUA (so, you can't even work in a way to
pretend it's OO).  If they were smart they'd have stuck with LUA or else
gone with an OO version of NWScript.

Just my 2 lowest denomination monetary units....
I'm not arguing which one is better. I've just said that being dynamically typed may not be the only reason Lua is used in the Settlers game.