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- Subject: problem with arguments in call to C function
- From: leiradella@...
- Date: Thu, 11 Nov 2004 12:20:57 -0500 (EST)
- Date-warning: Date header was inserted by mgate.usa.xerox.com
Hi All,
I'm writing a Lua interface to the LibVNCServer-0.6 library. The client
side that permits you to connect to a VNC server and send mouse and
keyboard events is working, but I'm having trouble passing multiple
arguments to a C function from Lua.
Here's the C function:
-----------------------------------8<-----------------------------------
/*
Sends one key down event to the server. Parameter can be number (treated
as key code) or string, where each character is sent as a key down
event.
*/
static int L_keyDown(lua_State *L) {
clientUserData *userData;
int ret, index, top;
const char *text;
/* Check parameters. */
userData = getClientUserData(L, 1);
/* Iterate through all arguments. */
top = lua_gettop(L);
index = 2;
do {
printf("%d %d %s\n", index, top,
lua_typename(L, lua_type(L, index)));
/* If the argument is a number, it's a key code. */
if (lua_isnumber(L, index)) {
/* Send key down event. */
ret = SendKeyEvent(&userData->client,
lua_tonumber(L, index), TRUE) == TRUE;
processMessages(userData);
/* Otherwise it must be a string. */
} else if (lua_isstring(L, index)) {
text = lua_tostring(L, index);
/* Repeat over all characters of the string. */
while (*text && ret) {
/* Send key down event. */
ret = SendKeyEvent(&userData->client,
*text++, TRUE) == TRUE;
processMessages(userData);
}
} else
luaL_argerror(L, index,
"key code or string expected");
} while (++index <= top && ret);
/* Return boolean. */
lua_pushboolean(L, ret);
return 1;
}
-----------------------------------8<-----------------------------------
This functions receives the userdata of the VNC client structure and
zero or more numbers, which represent key codes like ALT or CONTROL, or
strings, where each character represents a key, and sends keydown events
of them to the VNC server.
In my Lua test program, I then write:
-----------------------------------8<-----------------------------------
c = rfb.newClient()
c:setCallbackFunction('handleCursorPos', handleCursorPos)
c:setCallbackFunction('softCursorLockArea', softCursorLockArea)
c:setCallbackFunction('softCursorUnlockScreen', softCursorUnlockScreen)
c:setCallbackFunction('gotFrameBufferUpdate', gotFrameBufferUpdate)
c:setCallbackFunction('getPassword', getPassword)
c:setCallbackFunction('bell', bell)
c:connect()
c:keyDown(rfb.ALT, rfb.TAB)
-----------------------------------8<-----------------------------------
Everything works fine, until the c:keyDown call. The first argument that
the C function receives is the user data, the second is the key code for
ALT (65513) and the third the key code for TAB (65289). What happens is
that the C function receives three arguments (like expected), but the
third argument is LUA_TNONE. The output of the test program is:
-----------------------------------8<-----------------------------------
2 3 number
3 3 no value
bin/lua: test.lua:44: bad argument #2 to `keyDown' (key code or string
expected)
stack traceback:
[C]: in function `keyDown'
test.lua:44: in main chunk
[C]: ?
-----------------------------------8<-----------------------------------
The first two lines are the output of the printf inside L_keyDown. I can
check that rfb.TAB has the correct value (print(rfb.TAB) yields 65289.
If I change the key codes for string or mix them in the call the error
is exactly the same. If I add more arguments, lua_gettop returns the
correct number but the third argument is again a LUA_TNONE. The function
only works when there are only two arguments, the userdata and one
number or string.
I know I can work around this problem, but the question is: why it's not
working? Could someone enlight me? My build and test environment is
cygwin 5.1, gcc 3.3.3, lua-5.0.2 with an unmodified config file and a
Lua interpreter modified only to open the rfb library.
Thanks in advance,
Andre de Leiradella