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- Subject: RE: Odd GC recursion
- From: "Jasmin Patry" <jpatry@...>
- Date: Tue, 5 Oct 2004 09:16:07 -0700
This looks almost exactly like the problem I encountered in 5.1w0:
-----Original Message-----
From: Tom Spilman [mailto:tom@sickheadgames.com]
Sent: Monday, October 04, 2004 11:59 PM
To: 'Lua list'
Subject: Odd GC recursion
I'm seeing a lot of function recursion on the stack while executing
this loop using Lua 5.1 (work2):
for i=0, 1000 do
point2()
end
The function point2() just returns a userdata with metatable and __gc
method... It doesn't do any lua_calls. If 1000 is changed to 10000 the
executable crashes when it runs out of stack space. I get this
repeating sequence of calls on the stack...
GCTM(lua_State * L=0x00b62838) Line 475 + 0x15 C
singlestep(lua_State * L=0x00b62838) Line 604 + 0x9 C
luaC_step(lua_State * L=0x00b62838) Line 623 + 0x9 C
luaD_call(lua_State * L=0x00b62838, ...) Line 353 + 0x1d C
GCTM(lua_State * L=0x00b62838) Line 475 + 0x15 C
singlestep(lua_State * L=0x00b62838) Line 604 + 0x9 C
luaC_step(lua_State * L=0x00b62838) Line 623 + 0x9 C
luaD_call(lua_State * L=0x00b62838, ...) Line 353 + 0x1d C
GCTM(lua_State * L=0x00b62838) Line 475 + 0x15 C
Anything I could have done in setting up my userdata which would cause
this?
Tom Spilman
Co-owner | Programmer
www.sickheadgames.com