[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: Managing large indirect userdata
- From: Edgar Toernig <froese@...>
- Date: Mon, 13 Sep 2004 02:43:51 +0200
Mark Hamburg wrote:
>
> Is there any standard advice on how to manage large, indirect (i.e., the
> userdata itself stores a pointer to a separate block) userdata? I sometimes
> find that my application is choking on large, cached pixmaps and textures. I
> need to have something happen to drive the garbage collector forward or
> prompt collection in response to the existence of these objects.
How about this? lua_gcaccount:
http://lua-users.org/lists/lua-l/2000-12/msg00112.html
Ciao, ET.