[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: non-blocking socket operations...
- From: Gene Buckle <geneb@...>
- Date: Thu, 17 Jun 2004 15:28:31 -0700 (PDT)
> If you are using Lua 5.0, than you should be using the alpha version of
> the library at
> and the function is described at
> Both entries are available from the index.
...therein lies my problem. Google returned a result that pointed me to
the 4.0 page.
My problem is that a timeout resolution of a 1 second is way too coarse.
It would mean that if there was no data available to receive, the
simulator would stop for a full second after every simulation frame.
Is there are a way to configure select() turn return _instantly_ if there
is no data available?
In the description for settimeout() there is this :
"Note: although timeout values have millisecond precision in
Does this mean that settimeout() will accept fractional second values
such as settimeout(.10) as being valid for a 1/10th of a second timeout?