[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: RE: Question about multi-threading call of LUA
- From: "Kevin Baca" <lualist@...>
- Date: Wed, 5 May 2004 10:50:23 -0700
I haven't used Lua in a multithreaded app so I can't offer any practical
advice, but it is possible. Have a look at the lua_lock()/lua_unlock()
macros defined in lstate.h.
> I have server application. It has many threads in
> application, which works
> with clients queries, another re-process some internal data
> and so on. Can I
> use Lua as script language, if I need some one global script,
> which works
> with global data, and call it function from many threads. All
> this function
> will work with global data. Synchronizing access to data I
> want by creating
> some object in Lua like mutex with lock & unlock members
> (realized in C).
> Is Lua thread safe? And is it possible to realize such
> connection between
> my application and Lua?
> Sorry if that question already mentioned in this forum,
> because I beginner
> and didn't find answer on my question.
> I already have send this question a few days ago, but nobody
> answer me, so a
> send it again
> Bendyak Evgen