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- Subject: crash....!
- From: Ando Sonenblick <ando@...>
- Date: Wed, 31 Mar 2004 10:49:05 -0800
Gang,
I'm getting an intermittent crash in Lua. Looking at the stack trace
(below), I wonder - is this because I don't have large enough stack?
I'm using 5.0 (not 5.1 nor 5.2 - I'll get there but have other things
to do first).
The interesting thing is that I can 99% of the time successfully
execute this particular script (it gets called on mouse ups). Just
every now and then, kabloowie!
Here is the stack trace:
Thread 0 Crashed:
0 Test Bed 32 Development 0x005cea94 0x405000 + 0x1c9a94
1 Test Bed 32 Development 0x005cf64c 0x405000 + 0x1ca64c
2 Test Bed 32 Development 0x004fff70 luaM_realloc + 0x80
3 Test Bed 32 Development 0x004f9e7c luaD_reallocstack + 0x3c
4 Test Bed 32 Development 0x004f9ff8 luaD_growstack + 0x38
5 Test Bed 32 Development 0x004faf90 f_parser__FP9lua_StatePv +
0xd0
6 Test Bed 32 Development 0x004f9bc4 luaD_rawrunprotected + 0x54
7 Test Bed 32 Development 0x004fb044 luaD_protectedparser + 0x64
8 Test Bed 32 Development 0x004f4f74 lua_load + 0x84
9 Test Bed 32 Development 0x004f1e08
InterpretText__9LuaEngineFPvUlPcP15ScriptParametersP12CustomNumber +
0x68
Can anyone give me some direction to help guide me in debugging this
one?
Thx,
Ando
-----------------------
Ando Sonenblick
SpriTec Software
www.spritec.com