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> -----Original Message-----
> From: Adam D. Moss [mailto:adam@gimp.org]
> Sent: Thursday, November 20, 2003 1:44 AM
> To: Lua list
> Subject: Re: inline conditional assignment possible?
> 
> Nick Trout wrote:
> > Just out of interest the ~= nil is redundant. The following does the
> > same:
> >
> > 	s = project:FindSprite("Title")
> > 	if s then
> > 	  print("we have a title")
> > 	end
> 
> Is that right?  'if s~=nil' will pass on boolean false, 'if s' will
fail.

I think in this context it's correct (i.e. I reakon FindSprite returns
nil when the name is not found). But you are also right, if false is
returned it is not the same.

I got the and one a bit skewed as well. Mmmm will think twice about
answering mailing lists when I'm working late again :)

Nick