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>>The rest of L, and L->G look ok (at a casual glance), so I don't 
>>suspect (but of course can never rule out) heap corruption.
>Can you try a debugging memory allocator? 

This was with a debugging allocator, which btw, is the same for both my
app and Lua.

I don't have a repro case (yet), so don't worry too much about it. I was
mainly wondering if anyone had any ideas off the top of their heads.