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Rest assured, lua 5 works very well in carbon land.  Just the typical tweaks
to get it integrated and then its pretty much trouble free...

ando

>>> Lua on OS X: I use it all the time, but via gluax (no OS X specific
>>> stuff, graphics go via SDL etc.) What's your concern?
> 
> I saw that threads were added to v5, and I just wanted to make sure that I
> didn't waste my time converting from v4 to v5 if v5 was not going to work in
> Carbon.  But, it seems to work (except for the few things I had to comment
> out in my own code that aren't in v5 anymore).
> 
> Brian
> 
> -----Original Message-----
> From: lua-bounces@bazar2.conectiva.com.br
> [mailto:lua-bounces@bazar2.conectiva.com.br]On Behalf Of Asko Kauppi
> Sent: Friday, September 12, 2003 3:23 PM
> To: Lua list
> Subject: Re: Lua 5 vs Lua 4
> 
> 
> 
> userdata: isn't it there?  I did make a 4/5 compatibility layer above
> this anyways, you might want to take a look at 'gluax_50.c' (part of
> 'gluax-devel', http://sourceforge.net/projects/luacheia).
> 
> getglobals: something like 'getfenv' or so now.. (function environment)
> I was actually one of the people for the name change but ..now later..
> would actually like the old terminology back. ;)
> 
> Lua on OS X: I use it all the time, but via gluax (no OS X specific
> stuff, graphics go via SDL etc.) What's your concern?
> 
> -ak
> 
> 
> Brian Weed kirjoittaa perjantaina, 12. syyskuuta 2003, kello 20:06:
> 
>> Can someone point me to information about what happened to the
>> following :
>> 
>> LUA_ERRORMESSAGE
>> lua_pushuserdata
>> lua_getglobals
>> lua_rawcall
>> 
>> and alternatives that I should use instead.
>> 
>> Also, has anyone successfully used Lua 5 on the Mac (specifically
>> Carbon) or
>> know of any caveats?
>> 
>> Brian Weed
>> Senior Software Architect
>> ImaginEngine Corp.
>> 
> 

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