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Hello guys!

Good work, far better than my own in-house "bindings creator". I've
tried is as soon as I could :) Here is the "primae impressionis":

1. Compiling speed is aaawful (the price of template metaprogramming, i do
guess...). With precompiled headers turned on, the whole compiling time is much
lesser, but as you had mentioned on your page there are linkage issues
when using anonymous namespaces in ph.

2. There are some compile time warnings even with msvc's warning
level 3. The most dumb are:

..\luabind\detail\primitives.hpp(65) : warning C4267: 'initializing' : conversion from 'size_t' to 'int', possible loss of data
..\luabind\detail\class_rep.hpp(269) : warning C4267: '=' : conversion from 'size_t' to 'int', possible loss of data

(my platform - msvc.net/regular stl implementation, lua 5 final, boost
1.30)

What are your expections to get the final-stable-robust release
working with final lua 5 and a number of popular compilers?

Wednesday, April 16, 2003, 5:55:28 AM, you wrote:

AN> We are pleased to announce that a beta of luabind is now available for 
AN> public download.

AN> http://luabind.sf.net/

AN> luabind is a library that helps you create bindings between C++ and 
AN> <http://www.lua.org>lua. It has the ability to expose functions and 
AN> classes, written in C++, to lua. It also supplies the functionality to 
AN> define classes in lua and let them derive from other lua classes or C++ 
AN> classes.


AN> ---
AN> Arvid Norberg and Daniel Wallin 


-- 
Best regards,
 Alexey Scryabin                            mailto:alex@targemSPAMMENOT.ru