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- Subject: Re: GC Compaction
- From: "Peter Hill" <corwin@...>
- Date: Sat, 15 Feb 2003 01:10:36 +0800
Peter Hill:
> So Lua is ruled out from running continuous applications like inside a
> satelitte or video recorder :-(. That's rather sad.
John Belmonte:
> I wouldn't say that is true. Real-time games running on console systems
> with no virtual memory face the same hurdles. Keep an eye on how game
> developers deal with these issues.
Games in Lua? Or games in C?
> Also watch out for the incremental GC promised in 5.1.
Incremental GC is independent of compaction. I very much doubt 5.1 will have
any compaction.
Cheers,
Peter Hill.