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>  Thu, 13 Feb 2003 14:22:43 -0800
>  "Nick Trout" <ntrout@rockstarvancouver.com> wrote:
>
>  
>  
>  > On Behalf Of Juergen Fuhrmann
>  > Sent: February 13, 2003 8:04 AM
>  > To: Multiple recipients of list
>  > Subject: Re: wxWindows vs. FLTK
>  > 
>  > >  * I didn't like the FLTK GUI editor and there werent any others.
>  > >  wxWindows has a number of commercial and open solutions.
>  > 
>  > I am  no specialist in  GUI building, so  I cannot judge. I  need just
>  > something lean with OpenGL in there where a user can click on. I would
>  > not like to  have a to install  a GUI package which is  larger than my
>  > app on a user's box.
>  
>  Why don't you look at http://doris.sf.net/ then? :) It is an OpenGL
>  binding with a binding to GLUI, which is an OpenGL widget set.
>  

Well, because I  rolled my own glWindows core which I  was able to map
to fltk, I did not try glut for  a long time. The main point is that I
want to be  able to control graphics from  legacy numerical code which
means  that I  calculate  something, draw(),  do further  calculations
draw()  again in  the same  windwo  etc.  The  conventional main  loop
handling in GLUT  (at least in the  versions I had a look  at) did not
give me this option. Yes, maybe I am  wrong, but at the and I am not a
GUI guy, but a numerical analyst with coding addiction...

Ok,  this becomes  off-topic,  so I  stop  here. I  crosspost this  to
luacheia.

Juergen