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I don't know if this can be useful for someone on this list, but I post two
projects I have release :

- OR_LUA : a simple C++ wrapper for LUA. It retrieves data from various LUA
types (including associative arrays)
in a safe manner, using STL-like iterators and virtual class.
- OR_Shell : an abstract shell to browse the content of a C++ hierarchy
using LUA. This is usefull to construct
a classical console (e.g. in a game or to debug), or to build more complex
design based on scripting.

These projects are still under construction, but I think it can provide an
interesting design.
Comments are wellcome !