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I've been thinking about doing a session at the 2002 Australian Game
Developers Conference about Lua, specifically about using it as a scripting
system to drive events in a game.

The conference is in December and I feel confident that I could do the
presentation by myself.

However, the 2003 GDC is a different matter. I think it would be good to
have a similar session there, but I wouldn't like to do it by myself.

Is anyone else interested in trying to get together for a GDC session,
perhaps roadtesting it at the Australian conference?

Both conferences have submission deadlines of 31 July.

Gary Makin
Lead Programmer
Strategic Studies Group