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Using Lua extensively in scripts required a couple of local changes to the lua.c engine and the compiler.  They were trivial -- but the coder involved was an experienced language implementer, so YMMV.

[I'll post a detailed list of the changes we found necessary in a separate thread, in case anyone is interested.]

The wiki might be a real good place to put such info!
(maybe somewhere under the 'Lua Modifications, Enhancements or Proposals' here;