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I don't know, my PC have 512Mb of RAM (but I can manage to find a
1Gb PC) and I using Visual C++ 7.0 .

In any case we are developing a game and we have the usual GC problem.
I would like to introduce a mixed momory management approach
reference counting + GC.
Reference counting during the normal execution and GC to solve 
eventuals reference cycles when I load a level(do you think that this is
doable?).

I'm intrested about testing the VM I don't have any plan to
change the parser.

I'm using the 4.1alpha but I think that I will switch back to 
the 4.0(because of the userdatabox allocation).

For now I would say 4.0 but still be an experiment.


Thanks you very much

Alberto

-----Original Message-----
From: Roberto Ierusalimschy [mailto:roberto@inf.puc-rio.br] 
Sent: Tuesday, March 05, 2002 1:16 PM
To: Multiple recipients of list
Subject: Re: TEST SUITE 


We have an extensive test suite for Lua. I can send you the whole
package, but it is actually a little too extensive. (The whole
out-of-the-box test fails in several machines, due to lack of memory,
bad C libraries, etc.) Maybe you prefer just a selection... Do you want
to test the whole VM (tables, strings, etc.) or only the
parser/bytecodes? What version are you changing?

-- Roberto