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Thanks!  That worked perfectly. :)

--jsm


> -----Original Message-----
> From: owner-lua-l@tecgraf.puc-rio.br
> [mailto:owner-lua-l@tecgraf.puc-rio.br]On Behalf Of Nick Trout
> Sent: Friday, November 16, 2001 1:08 PM
> To: Multiple recipients of list
> Subject: Re: Function Pointers?
> 
> 
> > One more question on the topic...in the below listing, the 
> call gl.a()
> > works, but the call gl.b(1) produces an error, saying that "t" is
> > nil...looks like the parameter is not being passed.  How do 
> I get around
> > that?
> >
> > tab = {}
> >
> > function tab:test1()
> > print ("Hello from test1")
> > end
> >
> > function tab:test2(t)
> > print ("Hello from test2 " .. t)
> > end
> >
> > gl =
> >
> > a = tab.test1,
> > b = tab.test2
> > }
> >
> > gl.a()
> > gl.b(1)
> 
> Hi John,
> 
> gl.b(1) fails because it should be gl:b(1)  ie. not the : not 
> . This adds
> "self" so tab:test2 can reference itself through the variable 
> "self"  (if
> youve used Python, you have declare self yourself!).
> 
> There is lots of sample code on the wiki if you'd like to 
> take a stroll:
> http://lua-users.org/wiki/SampleCode
> 
> Regards,
> Nick
> 
> 
> 
> 
>