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- Subject: Re: ANN: LuaState (A C++ Lua Wrapper and enhanced Lua 4.1 Distribution)
- From: Daniel Vollmer <smu99dbv@...>
- Date: Fri, 9 Nov 2001 11:14:34 +0000 (GMT)
On Fri, 9 Nov 2001, John Belmonte wrote:
> never made it public, and it sits unused in my project now. It was working
> fine, but in the end a system like that suffers the same issue as with using
> floating point values to pass around C pointers in Lua-- it isn't exactly
> safe. For example on my project the Lua number type is 32-bit float, and
> using that type to work with 32-bit pointers and integers is dubious.
i had thoughts along the same lines... is there any way around this (not
using userdata which - as i understand - actually is a void*)?