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> This I agree with wholeheartedly.  I'm already experimenting to see if I
> can add exceptions to Lua myself with the existing tools.  If not, I'd much
> rather see exception primitives in the language than see a specific
> exception scheme forced on me.  (Coming from Dylan, I have my own views of
> how exceptions should be handled that diverge sharply from the C++/Java/et
> al crowd.)

Although I did suggest a C++/Java-like model of exceptions, I agree with
this view too: I'd much rather have primitives in Lua.

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