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- Subject: Re: Error when including lua.h / VC++ 6
- From: Paul Melis <melis@...>
- Date: Tue, 3 Apr 2001 12:59:23 +0200
On Mon, Apr 02, 2001 at 09:42:56PM -0300, Luiz Henrique de Figueiredo wrote:
> This is correct and as should be. Lua clients should only use *pointers*
> to lua_State and so there is no need for them to see the *definition* of
> struct lua_State.
> Are you defining variables of type lua_State insted of lua_State* ?
Doh! That's the one thing I changed indeed...
Thanks, should have thought of that.