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	Hi there, Markus Ewald!
	On Tuesday, 12 of December you wrote:

> Max Ischenko schrieb:
> > I'm newbie to lua and I wonder how one can setglobal a C pointer
> > from C code.
> Try
>    nTag = lua_newtag(pLuaState);
>    lua_pushusertag(pLuaState, pMyPointer, nTag);
>    lua_setglobal(pLuaState, "VariableName");
> where nTag is an integer, pLuaState the state you created using lua_open().
> VariableName is the name of the global and pMyPointer the pointer you want
> to store as userdata in it.

Thank you for your explanaition.

Best regards, Maxim F. Ischenko.